Pediatric anesthesia & critical care
Effects of an Immersive Virtual Reality Intervention on Pain and Anxiety Among Pediatric Patients Undergoing Venipuncture: A Randomized Clinical Trial
Primary result · Child-reported painResult — go to the resultβ −0.78 95% CI −1.21 to −0.35Authors' conclusion
In this randomized clinical trial, integrating procedural information and distraction in an IVR intervention for pediatric patients undergoing venipuncture significantly improved pain and anxiety in the IVR group compared with the control group.
Study context
- Population
- Pediatric patients aged 4 to 12 years undergoing venipuncture, public hospital in Hong Kong, January 2019–January 2020
- Participants
- 149 patients
- Comparison
- Immersive virtual reality intervention vs standard care
- Immersive virtual reality (IVR)n = 75
- Controln = 74reference
- Primary endpoint
- Child-reported pain
Methodological details2-group
- 2-group
Primary result
As reported in the abstract
immediately after the intervention
β
−0.78
95% CI −1.21 to −0.35
P < 0.001
Secondary outcomes
Length of venipuncture procedure · significantly shorter in IVR
P = 0.03
Mean
| Outcome | IVR | Control | β (95% CI) | P value |
|---|---|---|---|---|
| Child-reported anxiety · immediately after the intervention | −0.41 (−0.76 to −0.05) | P = 0.03 | ||
| Health care professional satisfaction (40-point scale, higher = greater satisfaction)Significantly higher in IVR | 34.5 (SD 4.5) | 32.9 (SD 4.0) | P = 0.03 |
Original publication
Effects of an Immersive Virtual Reality Intervention on Pain and Anxiety Among Pediatric Patients Undergoing Venipuncture: A Randomized Clinical Trial. JAMA Netw Open. Published 1 February 2023. doi:10. 1001/ jamanetworkopen. 2023. 0001
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