Paediatric anaesthesia & critical care

A Pilot Randomized Controlled Trial to Determine the Efficacy of an auGmented reAlity gaMe in pediatrIc caNcer Patients Who Are Opioid Naïve Undergoing Surgery to Reduce Postoperative Opioid Use (The GAMING ‐ ON Study)

Paediatr AnaesthPublished Randomised controlled trial

Authors' conclusion

In conclusion, this pilot study does not support the use of AR aimed at reducing the rate of persistent opioid use following pediatric surgery.

Study context

Population
Opioid-naïve pediatric patients undergoing major (mostly oncological) surgeryrandomised
Participants
66 patients
Comparison
Augmented reality (AR) vs non-AR scavenging game postoperatively
  • ARn = 33
  • non-ARn = 33reference
Primary endpoint
Rate of persistent opioid use
Follow-up
90 days after hospital discharge
Methodological detailspilot, stratified by study site, 1:1 randomisation
  • Pilot
  • Stratified by study site
  • 1:1 randomisation

Primary result

As reported in the abstract

P = 0.667

Secondary outcomes

Pain intensity, opioid use, inpatient ambulation, movement, LOS, adverse events

No statistically significant differences in secondary outcomes

Original publication

A Pilot Randomized Controlled Trial to Determine the Efficacy of an auGmented reAlity gaMe in pediatrIc caNcer Patients Who Are Opioid Naïve Undergoing Surgery to Reduce Postoperative Opioid Use (The GAMING ‐ ON Study). Paediatr Anaesth. Published 22 December 2025. doi:10.1002/pan.70109

Composed by AI from the published abstract and checked against it. How Briefs are made →

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