Paediatric anaesthesia & critical care
A Pilot Randomized Controlled Trial to Determine the Efficacy of an auGmented reAlity gaMe in pediatrIc caNcer Patients Who Are Opioid Naïve Undergoing Surgery to Reduce Postoperative Opioid Use (The GAMING ‐ ON Study)
Authors' conclusion
In conclusion, this pilot study does not support the use of AR aimed at reducing the rate of persistent opioid use following pediatric surgery.
Study context
- Population
- Opioid-naïve pediatric patients undergoing major (mostly oncological) surgeryrandomised
- Participants
- 66 patients
- Comparison
- Augmented reality (AR) vs non-AR scavenging game postoperatively
- ARn = 33
- non-ARn = 33reference
- Primary endpoint
- Rate of persistent opioid use
- Follow-up
- 90 days after hospital discharge
Methodological detailspilot, stratified by study site, 1:1 randomisation
- Pilot
- Stratified by study site
- 1:1 randomisation
Primary result
As reported in the abstract
P = 0.667
Secondary outcomes
Pain intensity, opioid use, inpatient ambulation, movement, LOS, adverse events
- No statistically significant differences in secondary outcomes
Original publication
A Pilot Randomized Controlled Trial to Determine the Efficacy of an auGmented reAlity gaMe in pediatrIc caNcer Patients Who Are Opioid Naïve Undergoing Surgery to Reduce Postoperative Opioid Use (The GAMING ‐ ON Study). Paediatr Anaesth. Published 22 December 2025. doi:10. 1002/ pan. 70109
Composed by AI from the published abstract and checked against it. How Briefs are made →